An initially crappy but promising piece of work which began on a night where I wasn’t really inspired. Feels like I’m going lighter on him than my usual shtick, but I guess I can make him bigger as a variant anyway afterward. First time I’ve done shading in a long while, I should really do that more. Also first time approximating on things like the head that I’d usually use reference shots for, so if things look a little off, that’s why. Marco’s mole is intentionally missing though.
(This was posted on March 24, 2019; it's been backdated to display the original posting time.)
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